const char* type = [theValue objCType];
if (strcmp (type, @encode (NSInteger)) == 0)
{
//It is NSInteger
}
else if (strcmp (type, @encode (NSUInteger)) == 0)
{
//It is NSInteger
}
else if (strcmp (type, @encode (int)) == 0)
{
//It is NSUInteger
}
else if (strcmp (type, @encode (float)) == 0)
{
//It is float
}
else if (strcmp (type, @encode (double)) == 0)
{
//It is double
}
else if (strcmp (type, @encode (long)) == 0)
{
//It is long
}
else if (strcmp (type, @encode (long long)) == 0)
{
//It is long long
}
if (strcmp (type, @encode (NSInteger)) == 0)
{
//It is NSInteger
}
else if (strcmp (type, @encode (NSUInteger)) == 0)
{
//It is NSInteger
}
else if (strcmp (type, @encode (int)) == 0)
{
//It is NSUInteger
}
else if (strcmp (type, @encode (float)) == 0)
{
//It is float
}
else if (strcmp (type, @encode (double)) == 0)
{
//It is double
}
else if (strcmp (type, @encode (long)) == 0)
{
//It is long
}
else if (strcmp (type, @encode (long long)) == 0)
{
//It is long long
}
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